Tuesday, 31 July 2018

30 Creative Cartoon Illustrations for Your Inspiration

Cartoon Illustrations

Today we have a fun topic, one that anyone can enjoy, the cartoon illustrations of several creators. Sit back and enjoy. 

Illustrations are truly a difficult style of artwork which requires a lot of time and patience to make perfect. Of course, we can’t practice illustration for you, but we can give you some ideas for your inspiration.

Without using any words, illustrations tell a story. Instead of a beginning, middle, and end, an illustration depicts the whole story. Your imagination is your and your clients’ most powerful tool.

Cartoon illustrations never go out of style, and can be enjoyed regardless of your age. No matter where you are in life, it’s always nice to sit back and take a little break. Illustrations are a great way to escape, even if only for a while.

“I like physics, but I love cartoons.”
― Stephen Hawking

Illustrations hold no particular style. From anime to a scenic waterfall in the mountains, an cartoon portrays whatever is on the illustrator’s mind. Nothing is off limits. It van be as realistic, science-fiction, or imaginary as you want it.

“If you want to be a cartoonist, live the life of a cartoonist.”
― Oliver Gaspirtz

Here is a collection of creative, fresh, interesting cartoon illustrations from children’s books. They bring characters and events to life. Which illustration is your favorite? Please, share with us in the comments below.

The Great Adventure book cover by Ciara Ní Dhuinn

Cartoon Illustrations

The five wizards by Hittouch illustration

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Mr. Otter’s New Neighbors by 李 星明

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The miller, picture book by Hittouch illustration

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I’m Not Little by The Fox And King

Cartoon Illustrations

In the factory by MUTI

Cartoon Illustrations

The Ultimate Duo by Tony Babel

Cartoon Illustrations

Adventure Time by Matt Kaufenberg

Cartoon Illustrations

Mystic Grandpa Update by Andrew Colin Beck

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Indian Dreamcatcher by Arthur Avakyan

Cartoon Illustrations

Funny handshake animation by Toondra

Cartoon Illustrations

The Captain by MattKaufenberg

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Gru car by Artua

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Conan the Barbarian by July Pluto

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Goodnight New York by Laura Watson

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Personal illustrations by Antanas Gudonis

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red riding hood by Martyna Wilner

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Bears on the Beach by Josh Lewis

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Witch’s Forest by Slawek Fedorczuk

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London by Slawek Fedorczuk

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We truly hope that you found these cartoon illustrations useful and that they managed to offer you the dose of inspiration you needed today. Make sure you visit us daily for more amazing snippets of creativity, inspiration, and imagination.

Read More at 30 Creative Cartoon Illustrations for Your Inspiration

from Web Design Ledger https://webdesignledger.com/30-creative-cartoon-illustrations-inspiration/

Monday, 30 July 2018

Best Photoshop & Illustrator Design Books: The Ultimate Collection

Adobe software books

It may seem like books have fallen out compared to digital tutorials and videos. But there’s still so much to learn from the written word. That’s why authors pour everything they have into any new title they write. If you search you’ll find plenty of books on general design but these often span a wide […]

The post Best Photoshop & Illustrator Design Books: The Ultimate Collection appeared first on Vandelay Design.

from Vandelay Design https://www.vandelaydesign.com/best-photoshop-illustrator-books/

Learn the Art of Storytelling with Photographer Adrian Sommeling

Adrian Sommeling

Today we are shedding a light on talented Adrian Sommeling’s amazing work that shadows the work of thousands of other designers who try to get to his level. At the end of the article, we added a bonus Photoshop manipulation tutorial for everybody to enjoy.

Adrian Sommeling is a conceptual portrait artist from Netherlands. He creates impressive photography by combining different images. We should say that his works are compelling. Quite some time ago, an interest for art and painting sparked within him. Nevertheless, he now uses Photoshop and his camera to create fantastic photography.

Sommeling uses a Sony A7RII, a 16-35 mm lens, and a couple of studio lights to capture his photos. He then uses his computer and Photoshop to create almost anything his heart desires. Photoshop and Nik Color Efex best capture his amazing compositions. He shoots a background photo, then the models separately at home or in the studio. During post-production, he cuts them out, places them on the background photo, adds shadow and does some color corrections. At the end of the post, you’ll find a short, 1-minute video to see the overall process yourself. In order to improve his work, Adrian Sommeling is constantly pushing himself out of his comfort zone to shoot something new.

At the moment, his favorite one is the one exactly below. It is a photo of Adrian and his son sitting at a poker table. He was inspired by Annie Leibovitz for this picture. The photographer created a similar background with 3D software and put his son and himself in the scene. You can see Adrian’s photography, video, and tutorials on his website. For his full collection of artwork, check out his profile on 500px. In a nutshell, have collected his best works to inspire you:

Adrian Sommeling’ Videos

We hope you found the tutorial useful. How long does it take to capture the perfect picture and process it? Tell us more about your creative process. Share this post on social media to inspire others. Don’t forget to subscribe for daily snippets of creative designs!

Read More at Learn the Art of Storytelling with Photographer Adrian Sommeling

from Web Design Ledger https://webdesignledger.com/44964-2/

Creating Smooth User Pathways With Your UX

As a web designer, it’s easy to jump right in to the visual part of web design. We start messing with templates and wireframing pages right away, excited to start a new project. But that’s really the last step of the process. First, we need to think about how our users will progress through the site. What is their goals, and how will they achieve them? Those processes are called user pathways, and smooth user pathways mean you can gently push users in the direction you want them to go.

What are user pathways?

User pathways or user flows are built from the steps a user must take to reach a particular goal. Something like registering for an account, purchasing a product, or downloading a file requires multiple interaction. The pathway for those events is collectively refereed to as a flow.

Effective user pathways are built on low-friction designs. While high friction designs can be appropriate for confirming dangerous actions, funneling users towards conversion metrics should be the smoothest and most gradual slope possible. Low friction means low resistance. Make it as easy as you can for the user to do what you want. In fact, make it easier than other available options.

Consider Amazon’s checkout user flow. It encourages users in the checkout process to stay there, providing only one link back to the rest of the website. And clicking on that link prompts a confirmation dialog that encourages users to stay in the checkout funnel.

The idea of a gentle slope is crucial to imaging user flows. Users should not feel forced or prodded towards conversions. Flashing banners and full-page pop overs might convert some people, but multiple, gradual touches are more effective. Think about riding your bike down a gentle slope. You might not even sense that you’re going down hill, but suddenly your bike is faster, your peddling easier, your speed faster than it typically is. Going down the hill is the easiest thing you can do right now, and reversing back up the hill would be only slightly harder. Not impossible, not unthinkable, but slightly more difficult.

Embracing Least Resistance

Your pathways should operate on the principle of the path of least resistance. Water, electricity, and users will all naturally follow the path of least resistance. This is especially true when user’s own desires are pushing them in the same direction. If your design encourages them to go with their initial desires AND makes it easier than any other action, you’ll find you can encourage users to make the choices you’d like them to make.

When working on your designs, you have to remember a crucial factor: your viewpoint is utterly unique. Not only are you a designer, which gives you rare insights over and above what the general population carries. But furthermore, you (and your co-workers) are the only ones building this site or service. You are the only ones with your particular viewpoint. That can very quickly become myopia, so take care to constantly check your perspective. That’s why user interface interviews are so important: you must ask your users what they want, because you don’t know as much as you thought you did.

Building User Pathways

User pathways depends on the goal, but should be planned in detail before they’re implemented.

Start by describing the steps the user needs to take to achieve their goal. At each step, name what the user sees and what action they perform. Ryan Singer at Basecamp developed a shorthand for this type of step writing, seen below.

You can envision a more completed user workflow below.

You can create this software with any chart creation tools, or even on a piece of paper. What’s important is that each step is clearly explained in text. Arrows should describe how the user might pass through the stages.

This part of UX doesn’t depend on visual design or layout. We’ll manage that later, when we implement our flows. For now, we’re simply constructing the pathways that our users will eventually walk.

If you’re unsure how to start your flow, think about what users might scan for if they have a particular goal in mind. You might also imagine user flows you’ve seen online for particular tasks, and how you might implement them more effectively. If you’re truly stumped, consider your list of goals and conversions. Then design the user pathways that should lead to that conversion.

One you have a completed flow, you should critique the process and begin to imagine how you can improve it. Consider how you might implement path of least resistance flow, guiding users towards the goals you want them to reach. Remember that UX is an iterative process, and the first draft is never the last.

If you’re interested in user interface design, you might also like these other posts:

Tracking Users In An Age of Ad Blockers

The Hamburger Menu Is Stupid and Worth Killing

Best Practices for Designing Push Notifications


The post Creating Smooth User Pathways With Your UX appeared first on SpyreStudios.

from SpyreStudios http://spyrestudios.com/creating-smooth-user-pathways-with-your-ux/